Nintendo has just filed a patent with the Federal Communications Commission for its console. The documentation shows a layout of components characteristic for the Nintendo Switch, but different from the original patent from 2017 in several essential areas.
The new Nintendo patent is worth comparing to the original document submitted to the US Federal Communications Commission four years ago. When analyzing both materials, we will notice a twin layout of the components, but with a noted list of applied changes. As described, Nintendo will change:
- SoC integrated circuit
- CPU unit
Interestingly, Nintendo emphasizes that there are no changes in terms of the appearance and shape of the device. This could mean two things. Either the Big N is preparing another improvement to the basic Switch model (the last one took place on the occasion of the Lite version premiere), or the Nintendo Switch Pro will be very similar to the edition with a docking station. It’s a pity, because personally I was counting on a slightly larger display. This one, however, is still possible to implement, as long as Nintendo uses, for example, thinner frames.
Another extremely interesting lead concerns the DLSS 2.0 technology from Nvidia.
DLSS 2.0 can do wonders when it comes to reconciling high definition and smooth gameplay in video games. The technology multiplies pixels based on artificial intelligence algorithms, converting, for example, an image in the FHD standard into a 4K image in real time. The first version of DLSS was questionable, generating significant smudging and a large number of artifacts. However, DLSS 2.0 really does the job. I experienced it myself playing Control.
Thanks to DLSS 2.0 technology and the use of artificial intelligence algorithms, Nintendo Switch Pro could cope with the 4K standard. In the backstage, it has been said for a long time that the Big N would like to offer such image quality on an enhanced console in TV mode.
Considering the components of a portable device, this would be very difficult. DLSS 2.0, however, could significantly improve the Switch’s performance. Demanding 720p titles would then be scaled, for example, to the FHD standard, while games operating in 1080p to the previously mentioned 4K.
However, this is only theorizing on paper.
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On the outside, little will change. Everything inside. The patent reveals what the new Nintendo Switch Pro will be like